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Advanced [show]


Gubrash Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is kept up in a ponytail inside a deerstalker hat. His fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gubrash took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gubrash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Fighting. Flaws: Secretive. Bonds: Nature. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Gubrash Skelton, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Immeral Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Engraver, Immeral learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has worked as a Engraver like his father before him.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Guardian, Job. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Immeral Ethanasath, Male Elf Warlock 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Tagga Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her chestnut hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of northern immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Tagga Byron, Female Half-Orc Warlock 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 16 (+3)8 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp.


Social Check DCs


Delre Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her chestnut hair is heavily combed to the left. Her eyes are blue and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a pair of adventurers, Delre grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of drow; and someone believes her a fraud

Ideals: Joker, Persistence. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Delre Steelfist, Female Dwarf Expert 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. Smoky quartz (80 gp).


Social Check DCs


Korfel Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His black hair is matted, messy, and big. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He is an amazing painter.

History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Shoemaker job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Korfel Iathrana, Male Elf Expert 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)18 (+4) 17 (+3)16 (+3)
Skills Insight +5, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Sapphire pendant on gold chain (900 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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