Callie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is generally well dressed albeit a few years behind the times. Her hair is cut close to her head. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and gnomish compassion
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 gp.
Delre Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is red, silky, and of moderate length. Her hazel eyes peer out from beneath her deerstalker brown hat.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She comes from a rich eastern family. Her druidic abilities were realized during a raid on her village. She struck the Seamstress job and began her own company from there.
Motivation: She feels the way she acts is they only way to get by in the world; and she is content
Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Golden pearl (60 gp).
Ermina Charlton, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a grey tunic with black highlights, and long brown pants that bunch up around her shoes. Her whole body is exceptionally muscular. Her hair is short and white. Her amber eyes dart from person to person to random spaces in the air.
Personality: Ermina wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ermina was born on a far southern desert where she grew up under the tutelage of her father, an expert Architect. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels kind of lost in life; and to prove her worth to the world
Ideals: Disciplined, Persistence. Flaws: Impulsive, Depressed. Bonds: Immigrant, Military. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Sariel Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her hair is brown and curly. Her green eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She is a great chef.
History: Sariel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Sethrekar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears green leather gloves, a green jacket, and tight pants. His brass crest is knotted and matted. His eyes are a pleasant gold.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Sethrekar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a crush on the local Fletcher; and wants his loneliness to end
Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, In love, Has a crush. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
