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NPC Generator

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Advanced [show]


Borun Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy red pantaloons and a tan scarf. He is tall, broad shouldered and powerfully built. He has styled his white hair well, parting it to the right. His eyes are brown and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the north. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: He feels kind of lost in life; and he is wracked by social anxiety

Flaws: Fearful, Depressed. Bonds: Job, Military, Poor. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Borun Stoutman, Male Halfling Warrior 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)12 (+1) 18 (+4)15 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, and he perpetually has his flail ready. His long lavender fur is drawn into a two foot long braid. His eyes are a pleasant hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Cynical, Depressed. Bonds: Nature. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Leaf Grass, Male Tabaxi Sorcerer 3
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1200 sp.


Social Check DCs


Mishann Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who dresses in collared shirts and wears a proper scarf over her head, she is not a threatening figure. Her blue crest is singed and shortened. Her eyes are red and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Poor. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Mishann Wystongjiir, Female Dragonborn Cleric 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 17 (+3)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flame Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her scythe always slung over her shoulder. She has a slight overbite and is overall scrawny. Her cinnamon fur is drawn into a tight pony tail with a cross scrunchie. Her thin eyebrows rest above her beady blue eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Flame Of Snakes, Female Tabaxi Warrior 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Helgret Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length auburn hair. She wears large thick round spectacles.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Helgret was born in the south. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Helgret took refuge in the large cave and found the beat up spear and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Persistence. Bonds: Poor, Adventurer, Nature. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Helgret Fireforge, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 pp.


Social Check DCs

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