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Advanced [show]


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He keeps his black fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Right-Handed is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Insane. Bonds: Family, Rich, Adventurer. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Wizard 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 18 (+4)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Mozikth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears a Stetson hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: Mozikth was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Shy. Bonds: Family, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Mozikth Tiammanthyllish, Male Dragonborn Wizard 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp.


Social Check DCs


Thoradin Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, and he perpetually has his rapier ready. His blonde hair is greasy and uncared for. This green eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. Thoradin was born on a far western island where he grew up under the tutelage of his mother, an expert Priest. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Thoradin Stoutale, Male Dwarf Warlock 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 200 sp. Brown-green garnet (80 gp).


Social Check DCs


Decarabia Respect, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is baby faced.

Personality: Overbrimming with self-confidence, Decarabia isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Athletic, Impeccable. Bonds: Mentor, Criminal record. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Decarabia Respect, Female Tiefling Commoner 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp.


Social Check DCs


Ashgarn Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Ashgarn lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a armorer and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Ashgarn Peyton, Male Half-Orc Expert 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs

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