Pelt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has gray fur. His amber eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Athletic. Flaws: Emotional, Antagonistic. Bonds: Poor. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His bronze crest has been sun bleached extensively. He has gleaming, smiling gold eyes.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Mehen was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Mehen's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down.
Ideals: Justice. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp.
Myathethil Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her hair is greying and her face has many wrinkles. Her fierce brown eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of giants once and for all.
History: Myathethil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has decided she is irredeemable; and she wants revenge against giants
Bonds: Poor, Job, Enemies, Adventurer, In love, Criminal record. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
Orsik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He has a long silver beard with little hanging trinkets. His eyes are gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: From birth he was tutored by a cruel and relentless mentor. Orsik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orsik decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Keyleth Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears just a yellow suit. She wears her blonde hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done she does not care how it got done.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Keyleth has worked very hard to control her curse. She's since become an addict/alcoholic.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Addict, Disease, Insomniac, Fearful. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp.
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