Bucklal Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His hair is short and red. He has gleaming, smiling hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.
History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Optimist, Impeccable. Bonds: Attractive, Nature, Rich. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp.
Ella Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered club and tarnished morningstar as well. Her blonde hair is matted, messy, and big. This amber eyed northerner is not easily forgotten.
Personality: She speaks before she thinks and is too direct. She is a font of random trivia from the lore and stories she has discovered
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To share knowledge with the world; and to prove her worth to the world
Ideals: Fighting, Logical. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1900 sp. Pink pearl (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Valida Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants, and she perpetually has her sword ready. She has auburn hair. Her eyes are brown.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sold as a small child to a slaver, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.
Motivation: She is terrified, and will act out of fear; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Enemies, Mentor, Adventurer. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 19 (+4) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Astaro Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'6", this woman is generally well dressed albeit a few years behind the times. She keeps her brown hair in a flapper bob. Her white eyes peer out from beneath her feathered black hat.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.
History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.
Motivation: She is terrified, and will act out of fear; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Military, Criminal record. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 390 gp.
Krimp Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a black suit, red shirt, and grey tie. With bright silver hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Krimp embodies much of what other species detest in the Half-Orcs. He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the south.
Ideals: Artistic. Flaws: Insomniac, Antagonistic, Shy. Bonds: Poor. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Zircon (20 gp).
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