Aym Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black cloak and cross-gartered blue stockings. She wears her silver hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She loves telling others what to do and how they should feel about things. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Aym was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She tends to her Engraver job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Opinionated. Flaws: PTSD. Bonds: Family, Job. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Vapula Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is portly but not overly obese. She has no hair. This red eyed westerner is not easily forgotten.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Navigator arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Fighting, Logical. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 2000 cp.
Jillian Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is long and brown with streaks of white, and is pulled back with small red clips. Her eyes are a pleasant green.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Impeccable, Gifted. Bonds: Rich. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Everard Ashton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Brewer uniform. His black hair is matted, messy, and big. He has violet eyes and a grey hat with a white feather.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful brothel owner made him what he is. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Brewer for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Mentor. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (70 gp).
Koth Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a blue scarf. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful slaver made him what he is. His druidic abilities were realized during a raid on his village. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Persistence, Gifted, Logical. Bonds: Job, Mentor. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 gp.
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