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Advanced [show]


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many red ritualistic tattoos. She dresses like a well dressed Actor does. Her red hair is lengthy. Her eyes are green and she is always smoking a pipe.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a soldier and died while she was still young. Eridred was left her father's suit of armor and trained in its use and care. She tends to her Actor job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Actor responsibilities is difficult.

Flaws: Disease, Forgetful. Bonds: Job, Mentor, Military. Occupation: Actor

Voice: German accent

Attributes [hide]

Eridred Torevir, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills Athletics +6, Performance +3
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Ernest Wallace, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears baggy grey pantaloons and a green scarf. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small forest village. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Ernest Wallace, Male Human Ranger 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tan painted combat armor at almost all times. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Debt. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Halimath Siannodel, Male Elf Warrior 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 sp.


Social Check DCs


Radomir Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He has wavy auburn hair. His blue eyes peer out from beneath his Stetson white hat.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in bastard sword use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Radomir was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Radomir Stoutbridge, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his red fur well, parting it to the left. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Ideals: Impeccable, Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Beast Paws, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. Malachite (13 gp).


Social Check DCs

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