Akra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a fancy green dress. She keeps her copper crest in a pixie cut. She has a tattooed face.
Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. Akra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich, Adventurer. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Tourmaline (80 gp).
Diesa Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she usually wears her grey robe and has her club always slung over her shoulder. Her brown hair, when down, is lengthy. Her thin eyebrows rest above her beady blue eyes.
Personality: Diesa wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a forest tribe. Diesa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Nature. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork studded leather.
Percival Wellington, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Mortician uniform. He wears a deerstalker hat to hide his balding. His amber eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Mortician and found it very stressful. He struck the Mortician job and began his own company from there.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict. Bonds: Job, Enemies, Rich. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp.
Vanuath Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and silver with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.
History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp. 1 Everburning torch. 1 Everburning torch. 2 Thunderstones.
Two Llamas Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a pastel shirt with thin violet vertical stripes and black pants. Her fur is cut close to her head. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: Two Llamas is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her mother raised her in a mountain cabin. She moved out east to avoid the crime she committed. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to prove her worth to the world
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
