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Advanced [show]


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her head has been shaved. Her eyes are brown and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Passionate, Fighting. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Sannl Frostbeard, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. He has done his best to style his red hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Kilvar's homeland. Kilvar decided to take the middle way and become a bodyguard. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Entrepeneur, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Butcher

Voice: American accent

Attributes [hide]

Kilvar Aranore, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 390 gp. Violet garnet (400 gp). Blue quartz (14 gp). Red spinel (60 gp). 2 Tanglefoot bags.


Social Check DCs


Mara Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern woman wears dark leathers with embroidery. Her broad hat is riddled with cuts and holes. Her eyes are hazel and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Mara Zhanini, Female Half-Elf Rogue 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his mace ready. His auburn hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Odo Compton, Male Human Warrior 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shadow In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is generally well dressed albeit a few years behind the times. She is muscular with a powerful set of arms. Her black fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Slave, Adventurer. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Shadow In Woods, Female Tabaxi Expert 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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