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NPC Generator

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Advanced [show]


Argran Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white cloak and cross-gartered brown stockings. He has wavy auburn hair. His eyes are likewise hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Argran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Fisher and found it very stressful. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Poor, Job. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Argran Langley, Male Half-Orc Commoner 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp.


Social Check DCs


Eberdeb Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He feels kind of lost in life; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Family, Immigrant. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eberdeb Gummen, Male Gnome Wizard 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 350 gp. Sard (70 gp). Banded agate (14 gp). Red spinel (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nemeia Still, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. Her silver eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth she was tutored by a cruel and relentless mentor. Her druidic abilities were realized during a raid on her village. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: To settle down with her crush; and revenge

Ideals: Joker, Extrovert, Gifted. Bonds: Poor, Mentor. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Nemeia Still, Female Tiefling Ranger 3
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)18 (+4) 13 (+1)10 (+0)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his grey robe and has his shield always slung over his shoulder, and a wedding ring on his left hand. He keeps his long chestnut hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Selfish. Bonds: In love, Immigrant, Adventurer. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Brandon, Male Human Expert 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Giselle Alston, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her hair is long and chestnut with streaks of silver, and is pulled back with small brown clips. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Giselle enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.

Motivation: Doesn't want to be a Miller and was forced into it by her family.

Ideals: Entrepeneur. Flaws: Shy, Hedonist. Bonds: Attractive, Family. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Giselle Alston, Female Human Barbarian 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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