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NPC Generator

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Advanced [show]


Mastema Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears light armors faded through time and improper care. Her small hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Cynical. Bonds: Poor, Criminal record. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Mastema Flaw, Female Tiefling Aristocrat 3
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp. 1 Breastplate.


Social Check DCs


Breena Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. She carries with her a set of bows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has blonde hair. She has hazel eyes and a tan hat with a brown feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born blind and as such lacked many opportunities for work. One day when Breena was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Breena was heart-stricken from the event, and her father started working long hours to provde for them. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Family, Military. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Breena Scheppen, Female Gnome Wizard 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp.


Social Check DCs


Dynamic Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. Her lavender fur is smooth and relatively long. This amber eyed southerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dynamic grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dynamic. After a long history of fighting, Dynamic and her spouse have recently divorced.

Motivation: Seeks redemption.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Dynamic Of Storm, Female Tabaxi Wizard 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)18 (+4) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Just what you see.


Social Check DCs


Great Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple blue line shooting up and back down. He keeps his lavender fur in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Flaws: Addict, Antagonistic, Selfish. Bonds: Family. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Great Paws, Male Tabaxi Cleric 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Kiirith Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His brass crest is slicked back into a classic pompadour. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. The war was a terrible time for him, and Kiirith does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and he is greedy

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Enemies, Military. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Kiirith Sumnarghthrysh, Male Dragonborn Warrior 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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