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Advanced [show]


Moon Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a pastel shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Layabout for hire.

Motivation: Further expansion of business; and balancing her hectic life and new layabout responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Job, Enemies, Nature. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Moon Timber, Female Tabaxi Ranger 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 290 gp.


Social Check DCs


Baelitae Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her feathered hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: From birth she was tutored by a cruel and relentless mentor. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in quarterstaff use. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against goblins.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Mentor. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Baelitae Teinithra, Female Elf Wizard 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs


Gruk York, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His red hair is braided into rings. His amber unseeing eyes seem to look past you.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gruk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gruk. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Persistence. Flaws: Disease, Racist, Antagonistic. Bonds: Poor, Criminal record. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Gruk York, Male Half-Orc Rogue 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 700 sp. 1 Masterwork Light steel shield.


Social Check DCs


Alice Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is well dressed, constantly wearing a grey suit, blue shirt, and violet tie. She has a hunchback. Her chestnut hair is heavily combed to the right. Her ears are large.

Personality: Calm and collected, she is a well trained Mason. She is harsh and unforgiving.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and expand her business

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Religious. Occupation: Mason

Voice: American accent

Attributes [hide]

Alice Tewksbury, Female Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Aquamarine (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Three Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, blue shirt, and tan tie. She is physically well-built. She wears a broad hat to hide her balding. This blue eyed easterner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with her crush; and she has a crush on the local dyer

Flaws: Antagonistic, Selfish, Ugly. Bonds: Poor, Has a crush. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Three Paws, Female Tabaxi Monk 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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