Raam Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is cut close to his head. His fierce red eyes like to dwell on things.
Personality: Raam is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raam was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Flaws: Depressed. Bonds: Attractive, Religious, Adventurer, Enemies. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 90 gp. 1 Banded mail.
Gomory Harlan, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His black hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Gomory studied abroad. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Disease, Ugly, Forgetful. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 700 sp. A roughly beaten golden orb (160 gp).
Paelias Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His whole body is exceptionally muscular. His silver hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the south, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Paelias grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paelias. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Bilbron Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant violet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: Bilbron was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: To settle down with his crush; and he's in love
Ideals: Gifted, Fighting. Bonds: Attractive, Family, Has a crush. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp.
Tree Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown fur in a flapper bob. He has copper eyes and a brown hat with a white feather.
Personality: He dislikes all the random violence that takes place in the east. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a wizard, Tree was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
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