Anastrianna Floshem, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of illithids once and for all.
History: Anastrianna was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She now owns her own business.
Motivation: Revenge.
Ideals: Optimist. Bonds: Job, Attractive, Enemies. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 13000 cp.
Ermina Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears yellow leather gloves, a yellow jacket, and tight pants. She has done her best to style her auburn hair to look like a famous performer. Her eyes, though not visible through her cowl, are green.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is skeptical of what others tell her and is slow to trust.
History: Born to a Adventurer, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with her brother; and wants to raise her children well
Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Poor, Family. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp. Golden pearl (80 gp). 1 Magnifying glass.
Duvamil Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, tan cloak. Her moppish auburn hair is in a traditional bowl cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Sabotage a competitor; and she loathes her own lifestyle
Flaws: Addict, Depressed, Disease. Bonds: Attractive, Job, Rich. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Alexandrite (900 gp).
Damakos Death, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black costume with the symbols of his god on his torso. His blue hair is slicked back into a classic pompadour. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his son; and he loathes his own lifestyle
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Family, Nature. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. Alexandrite (400 gp).
Greethen Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Fortune-teller uniform. He wears a colorful flower in his silver crest. His otherwise smooth face is marked with small tiny scars.
Personality: Greethen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Fortune-teller soon after.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Deep green spinel (130 gp).
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