Yurgunn Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is well kept. Her eyes are green.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to loving parents in a slum to the east. Yurgunn was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Persistence, Philantrophist. Bonds: Poor, Attractive, Religious. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp. Lapis lazuli (5 gp).
Cask Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears pastel painted combat armor at almost all times. Her fur is greying and her face has many wrinkles. She has several tiny jet earrings on each ear.
Personality: Cask speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a pair of adventurers, Cask grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure.
Ideals: Impeccable. Bonds: Rich, Family, Adventurer. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Brown-green garnet (100 gp).
Orla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She has wavy blonde hair. She has a tattooed face.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich, Religious. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Golden pearl (40 gp).
Ubada Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and tan handkerchief worn on her right side. She is bald on top and has large silver tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Flattery will make her almost putty in your hands.
History: When she was but 5 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.
Motivation: She is currently in port desperately looking for someone to get her out; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Selfish, Addict. Bonds: Enemies, Immigrant, Slave. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
Nalral Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a tight fitting brown shirt and pants, and sports empty pouches on his belt. His silver hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.
Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.
History: Gifted from a young age, Nalral studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To protect his home; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Gifted. Flaws: Insane, Mundane. Bonds: Guardian. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 4000 cp.
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