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NPC Generator

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Advanced [show]


Pennie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white shirt with thin brown vertical stripes and black pants. Her long blonde hair is drawn into a two foot long braid. Her brown eyes peer out from beneath her small white hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also hits on women, regardless of circumstances.

History: Pennie was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent father

Ideals: Gifted. Bonds: Family, Has a crush, Criminal record, Slave. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Pennie Littlefoot, Female Halfling Adept 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Religion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs


Naamah Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a black feathered hat and black clothes. Her hair is blue and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.

History: Naamah lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: Marry her brother to traveling adventurers; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Family, Criminal record. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Naamah Judgment, Female Tiefling Warlock 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Deep green spinel (160 gp). Amethyst (160 gp).


Social Check DCs


Lilli Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Gardener. Her hair is auburn and very short. Her gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Lilli isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is lazy, self-centered, vain, and jealous.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She seems to be bored by most things; and she is content

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Rich. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Lilli Sympony, Female Gnome Warlock 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Elegant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears just a brown suit. His right leg appears badly burned and disfigured. He has styled his white fur well, parting it to the right. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elegant grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elegant. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Elegant On the Water, Male Tabaxi Fighter 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp. Malachite (8 gp).


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his brown fur to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Nimble was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Impulsive. Bonds: Slave, Attractive, Criminal record. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Nimble Candle, Male Tabaxi Commoner 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. Moonstone (30 gp). 1 Darkwood Shield.


Social Check DCs

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