Aldous Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His white hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.
History: He got into the Ruler business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Ruler for hire.
Motivation: He wants to meet his childhood hero; and wants his loneliness to end
Flaws: Shy, Hedonist. Bonds: Job, Adventurer, Has a crush. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. Golden yellow topaz (200 gp).
Mastema Quest, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Knight. She carries with her a set of crossbows on her belt, each one with a sapphire on the hilt. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and she feels kind of lost in life
Ideals: Fighting, Opinionated, Impeccable, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp.
Valafar Speed, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is silver, silky, and of moderate length. His skin is flawless and his white eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Laborer, Valafar learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He became a Laborer soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp.
Rosalind Rowley, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her silver hair up in a very large beehive style do. She has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, she has a hard time making friends. She uses divination through singing.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Grigi Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and white. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Her tongue was cut out and she uses sign language. Her job bores her to no end. She has decided to make it more interesting.
History: Grigi was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Grigi grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grigi. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Family. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
