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Advanced [show]


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is heavily combed to the left. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Bounty Hunter soon after.

Motivation: He feels threatened by others; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Burgell Scheppen, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Carrie was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Philantrophist. Bonds: Poor, Job, Family. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Carrie Qualanthri, Male Elf Expert 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: A delicate silver chain set with a tourmaline (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Frederick Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light yellow in addition to tight pants. He sports a long silver beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Professionalism, Justice. Flaws: Insane. Bonds: Nature, Family. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Frederick Fahrend, Male Half-Elf Monk 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 18 (+4)14 (+2)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Art In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his orange fur down. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Art In Woods, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Amber (70 gp).


Social Check DCs


Pog Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He typically wears tan cloth garments or leather armor. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the east. Pog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Antagonistic. Bonds: Family, Immigrant, Adventurer, Criminal record. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Pog Gimlen, Male Gnome Warrior 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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