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NPC Generator

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Advanced [show]


Caelynn Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally well dressed albeit a few years behind the times. Her blonde hair has been sun bleached extensively. Her eyes are a pleasant brown.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Caelynn Floshem, Female Half-Elf Ranger 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnoll, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 220 gp.


Social Check DCs


Ilde Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. Her chestnut hair, when down, is lengthy. Her eyes are violet and catlike.

Personality: She dislikes all the random violence that takes place in the north. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now owns her own business.

Motivation: Wants to work out more often; and many dire rats want her driven away

Ideals: Athletic, Pacifist. Bonds: Attractive, Religious, Poor. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Ilde Goblinbane, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Banded agate (6 gp). Red spinel (140 gp).


Social Check DCs


Zepar Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His hair is white and curly. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Zepar was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and to reunite with his absent mother

Flaws: Shy. Bonds: Attractive, Family, Mentor, Adventurer, Criminal record. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Zepar Bedlam, Male Tiefling Paladin 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. 4 Thunderstones.


Social Check DCs


Cockaby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is typically in his Barkeep uniform. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Ideals: Artistic. Bonds: Job, Has a crush, Family, Nature. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Cockaby Miggledy, Male Gnome Barbarian 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Traulam Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Her hair is short and blonde. She has gleaming, smiling violet eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the north, but her parents moved at a very young age to the east. Traulam was born on a far northern plains where she grew up under the tutelage of her mother, an expert Merchant. Some 5 years later her spouse died after the birth of her son. Heartbroken, Traulam never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Immigrant, In love. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Traulam Dalanthan, Female Elf Bard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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