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Advanced [show]


Dain Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish black hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 5 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Dain Brazzik, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 90 gp. Jasper (20 gp). Moss agate (10 gp).


Social Check DCs


Jarsali Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarsali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarsali. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Poor, Enemies, Religious, Criminal record. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Jarsali Erenaeth, Female Elf Monk 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Bricklayer uniform. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Mundane. Bonds: Job, Mentor, Rich. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Wymar Accord, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Solomon Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Poor, Enemies. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Ariessus, Male Half-Elf Paladin 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Tûmûg Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He became a Guard soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Nature, Job, Enemies. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Tûmûg Kensley, Male Half-Orc Wizard 2
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Large well-done wool tapestry (100 gp). 1 Half-Plate.


Social Check DCs

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