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Advanced [show]


Ekk Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a black coat over a tan low-cut shirt, and a Stetson hat upon her head. She has shaved her head bald. Her eyes are hazel and she is always smoking a pipe.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has all her life been fascinated with music.

History: She was raised in a white middle class family as the only child. A freak accident while working with her Shepherd mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of illithids; and she wants revenge against illithids

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Enemies. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Ekk Acton, Female Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)6 (-2) 12 (+1)8 (-1)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 pp. 1 Healer’s kit.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy grey suit. His white hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Oskar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive, Rich, Military. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Oskar Battlehammer, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 280 gp. Rose (20 gp). Peridot (20 gp). 1 Chain shirt.


Social Check DCs


Tethren Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt with thin grey vertical stripes and yellow pants. He is physically well-built. He wears a top hat to cover his moderate length white hair. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: The child of a Gardener, who enjoyed hunting, Tethren was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Criminal record, Nature. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Tethren Pride, Male Tiefling Rogue 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 4000 cp. Old masterpiece painting (500 gp). A delicate brass dragon egg (40 gp). Silver ewer (40 gp). 1 Superior lock.


Social Check DCs


Mamnen Still, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a broad hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Fighting. Flaws: Addict, Fearful, Mundane. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Mamnen Still, Male Tiefling Aristocrat 3
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Agatha Conway, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with white highlights, and long grey pants that bunch up around her shoes, and sports empty pouches on her belt. She has wavy golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Human supremacist, though she does not identify as such. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. She worked as a nervous Ruler and found it very stressful. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Extrovert. Flaws: Insane, Racist. Bonds: Rich, Job, Family. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Agatha Conway, Female Human Commoner 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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