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Advanced [show]


Grumbar Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Marshal does. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Grumbar grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Grumbar Sheldon, Male Half-Orc Wizard 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Callybon Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'6" and wears light armors faded through time and improper care. Her right hand appears badly burned and disfigured. She has styled her blonde hair well, parting it to the right. She has blue eyes and a blue hat with a black feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. After a long history of fighting, Callybon and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she's looking for her big break

Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Callybon Folkor, Female Gnome Wizard 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Symma Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She has moderate length golden hair. Her ears are large.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like her out of the picture; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Symma Raulnor, Female Gnome Monk 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 13 (+1)8 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Feng Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has red hair. He is very pretty but has cold, dead eyes.

Personality: Feng speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a brothel owner, Feng was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Bonds: Attractive, Family, Mentor, Nature. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Feng Lester, Male Half-Orc Commoner 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Malachite (14 gp).


Social Check DCs


Quarion Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple violet robe with yellow stripes complete with hood. His brown hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Quarion enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After months of barely getting by, Quarion managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Hedonist, PTSD. Bonds: Criminal record, Rich. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Quarion Berevan, Male Half-Elf Expert 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp.


Social Check DCs

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