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NPC Generator

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Advanced [show]


Althaea Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is slicked back into a classic pompadour. Her eyes are a pleasant amber.

Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south her family was never financially stable. Her first spouse was a Servant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Days after completing her studies, news broke out that her hometown was attacked by goblins. Althaea was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Someone believes her a fraud; and marry her sister to traveling adventurers

Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Family. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Althaea Xistsrith, Female Half-Elf Cleric 3
Medium (4'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Eiravel Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. He keeps his black hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Eiravel reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Nature, Military. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Eiravel Tiltathana, Male Elf Adept 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 380 gp.


Social Check DCs


Vlorn Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady blue eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vlorn took refuge in the old dungeon and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Vlorn Glenfellow, Male Halfling Barbarian 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His golden hair is drawn into a tight pony tail with a rose scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Nelkin was born in the east. At a young age he loved to build and create. A freak accident while working with his Servant father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Adept 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Richard Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He wears his black hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers; and he is greedy

Ideals: Impeccable, Optimist. Bonds: Rich, Adventurer, Family. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Richard Shupe, Male Half-Elf Paladin 2
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. Coral (60 gp). Golden yellow topaz (200 gp).


Social Check DCs

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