Bharash Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His long black crest is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Dyer and found it very stressful. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Criminal record, Job. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Obsidian (6 gp).
Boddynock Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan trousers with green and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is short and black. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Boddynock is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He now owns his own business.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease. Bonds: Job, Family, Immigrant. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Sannl Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a large brown jacket, and is pretty ugly. Her brown hair is wavy and long. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sannl grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sannl. She is untrained/undisciplined, which makes her dangerous.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants revenge against drow
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 8000 cp. Banded agate (14 gp). Iolite (60 gp).
Aasathra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a font of random trivia from the lore and stories she has discovered
History: She was born several months after her father was called into army service. She has had some formal dancing training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy.
Ideals: Opinionated, Logical, Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 800 sp. Pink pearl (130 gp).
Nicholas Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his silver hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp. 5 Acid flasks.
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