Gurdis Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears a brown feathered hat and brown clothes. She is tall, broad shouldered and powerfully built. Her blonde hair is wavy and long. Her violet eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Gurdis grew up listening to her father's many stories. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to raise her children well; and seeks redemption
Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 20 pp.
Nimble Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel cloak and cross-gartered grey stockings. Her cinnamon fur is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the north, but her parents moved at a very young age to the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the north, certain she would find work there.
Motivation: She loathes her own lifestyle.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Depressed. Bonds: Immigrant. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Tomph Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Adept school at a young age so that she could practice her arcane talents. She hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Gifted, Optimist. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. Bloodstone (60 gp). Rose (60 gp).
Virra Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is thinning but still full. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the east to a Masseuse, Virra learned a great deal about her father's area of expertise. Through the years after Virra was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Virra's father didn't care for her much, and the feeling was mutual. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.
Motivation: To unite with her sister.
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp.
Adelaide LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is lengthy and is close to two feet long. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A powerful necromancer made her what she is. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their daughter. She worked as a Bellfounder, and she later adopted a second daughter.
Motivation: Wants to raise her children well.
Flaws: Secretive, Insane. Bonds: Attractive, Family, Mentor. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 7 Acid flasks.
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