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Advanced [show]


Engong Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. With wild chestnut hair. Her face is covered beneath a completely black helmet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Engong is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Engong studied abroad. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels the way she acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Engong Heiser, Female Half-Orc Fighter 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)7 (-2) 13 (+1)8 (-1)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Oppah Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). She has styled her red hair well, parting it to the left. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is frequently practicing swordplay.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Flaws: Ugly, Insomniac, Shy. Bonds: Military, Rich. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Oppah Ironhide, Female Gnome Barbarian 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Emeny Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is cut jaggedly and amateurishly. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 11 years.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Athletic, Joker. Bonds: Rich, Attractive, Job. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Emeny Goltorah, Female Half-Elf Rogue 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 320 gp.


Social Check DCs


Sarai Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her auburn hair is heavily combed to the left. Her brown eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is a great chef.

History: She was raised in a island tribe. She found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Poor, Nature, Adventurer. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Sarai Glenfellow, Female Halfling Bard 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 60 gp.


Social Check DCs


Theobald Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. His brown eyes peer out from beneath his feathered brown hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better world.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Family, Adventurer, Criminal record. Occupation: Miller

Voice: Whispers

Attributes [hide]

Theobald Clapham, Male Human Bard 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 6000 cp.


Social Check DCs

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