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NPC Generator

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Advanced [show]


Naeris Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is bristling with hidden weapons, mostly swords and greataxes. He keeps his white hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Job, Adventurer. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Naeris Rothenel, Male Elf Rogue 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Beloril Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his long blonde hair kept up in a rat tail. His eyes are amber and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Beloril Orcfoe, Male Dwarf Warlock 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 400 sp.


Social Check DCs


Nuraval Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is muscular with a powerful set of arms. His hair, while still mostly auburn, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north to a Bellfounder, Nuraval learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nuraval Orcfoe, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Alston Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan armored body suit, with a simple grey line shooting up and back down. He has a long black beard with little hanging trinkets. His eyes are likewise brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Joker, Fighting. Bonds: Family, Religious. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Alston Maekkelferce, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 26000 sp.


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: Born to a Farmer, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Adventurer, Poor, Enemies. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Wymar Copeland, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs

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