Az-Adar Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to cover his moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Az-Adar was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Gifted, Justice. Flaws: Insane, Cynical. Bonds: Immigrant, Family. Occupation: Bounty Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp.
Korfel Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely violet suit with brown socks and a vest with buckled shoes. His blonde hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Criminal record. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Deep green spinel (120 gp).
Lia Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her long chestnut hair is drawn into a two foot long braid. She has several tiny emerald earrings on each ear.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. A gifted student she started as a Sailor, but she got bored and became a Tanner. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Tanglefoot bags.
Harriet Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally shirtless and showing off her tattooed chest. Her hair is short and white. Her eyes are a pleasant green.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also is a firm believer in the womanly ideal.
History: Harriet was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She is untrained/undisciplined, which makes her dangerous.
Motivation: To unite with her brother; and to be a body guard again
Ideals: Disciplined. Flaws: Impulsive, Insane. Bonds: Job, Family. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Melee.
Shedinn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red crest is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He has set out to sabotage the competition.
Motivation: Money/treasure; and further expansion of business
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
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