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Advanced [show]


Zagga Kelsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a black coat over a blue low-cut shirt, and a top hat upon her head. Her chestnut hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the south. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality; and expand her business

Flaws: Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Zagga Kelsey, Female Half-Orc Druid 2
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 210 gp.


Social Check DCs


Matilda Reid, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears many layers of old clothing at all times. Her red hair is matted, messy, and big. She has gleaming, smiling brown eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Matilda Reid, Female Human Bard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 4000 cp. Deep green spinel (60 gp).


Social Check DCs


Thiala Teinithra, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears silk and lounges about seductively. Her brown hair is still thick. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy and tries to find solutions quickly.

History: She was always a brilliant, if unscrupulous mind. Her first spouse was a Brewer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a mortician and was forced into it by her family

Ideals: Logical. Flaws: Lazy, Insane. Bonds: Attractive, Family. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Thiala Teinithra, Female Elf Monk 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Colton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast forest. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Selfish. Bonds: Nature, Adventurer, Criminal record. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Colton, Male Human Monk 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He hates drow. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Rich, Enemies, Adventurer. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Bertram Jamjar, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Pink pearl (120 gp). 1 Superior lock.


Social Check DCs

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