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Advanced [show]


Vondal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: Vondal wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Vondal Gorunn, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Auran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 190 gp.


Social Check DCs


Doudra Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She carries with her a set of kukris, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her long bronze crest is drawn into a two foot long braid. Her eyes are a pleasant gold.

Personality: Cocky and sure of herself, she believes she is the best Beggar born in the past three hundred years. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.

Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Fighting. Bonds: Job, Adventurer, Poor, Slave, Religious. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Doudra Yarjerit, Female Dragonborn Cleric 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +6, Intimidation +1
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 sp.


Social Check DCs


Nala Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a green tunic with yellow highlights, and long white pants that bunch up around her shoes. She wears her rusty crest down. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Energy wise she seems alert and responsive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A freak accident while working with her Mortician mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Slave, Adventurer. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Nala Hashphronyxadyn, Female Dragonborn Commoner 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Investigation +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Golden yellow topaz (700 gp). 1 Chain shirt. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. This brown eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast plains. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Gomory Benson, Male Human Fighter 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Cora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Bricklayer. She is physically well-built. Her chestnut hair is still thick. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Bricklayer business at a young age. From there she went from mercenary job to mercenary job. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life; and further expansion of business

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Job, Immigrant. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Cora Wildcloak, Female Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp.


Social Check DCs

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