Juliana Washington, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears a feathered hat to hide her balding. Her ears are large.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Flaws: Ugly, Sensitive, Insane. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Tourmaline (50 gp).
Alice Thackeray, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her head has been shaved. Her eyes are likewise amber.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a plains tribe. Like her father and her brother before her, after school she went straight into learning to become a Merchant. She has drifted from career to career and currently works as a Merchant.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Greedy. Bonds: In love, Nature, Job. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Adelaide Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she very much looks the part of a Sculptor. With wild chestnut hair. She wears large thick round spectacles.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Fighting. Bonds: Job, Nature, Immigrant. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. 1 Masterwork Common Ranged Weapon.
Dworic Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a tight fitting brown shirt and pants. His white hair is greasy and uncared for. He has a dull look in his blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Mentor. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
Grigi Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in a clean white cloak covering her clean studded leather. Her blonde hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: Grigi wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She comes from a rich northern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and money/treasure
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
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