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NPC Generator

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Advanced [show]


Eleanor Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her white hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She comes from a rich northern family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and obtaining odd cultural half-elven artifacts is her passion

Flaws: Impulsive, Fearful. Bonds: Adventurer, Rich, Nature. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Eleanor Samuel, Female Half-Elf Warrior 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Celestial, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Anverth Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. With bright auburn hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He feeds upon the attention of others.

History: Born to a pair of adventurers, Anverth grew up listening to his father's many stories. In his 13th year, his parents were killed by a dire rats raid, leaving Anverth alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Adventurer, Enemies, Has a crush. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Anverth Bafflestone, Male Gnome Monk 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Grisha Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries with him a set of shields on his belt, each one with a ruby on the hilt. With bright auburn hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Logical, Gifted. Bonds: Enemies, Family. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Grisha Skelton, Male Half-Orc Fighter 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Siffress Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in a clean tan cloak covering her clean studded leather. Her blonde hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Siffress has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Professionalism, Fighting. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Siffress Oomtrowl, Female Gnome Monk 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 8 (-1)16 (+3)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Deep green spinel (60 gp).


Social Check DCs


Lidda Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears baggy white pantaloons and a violet scarf. She has moderate length white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She dislikes all the random violence that takes place in the north. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lidda is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic, Pacifist, Justice, Persistence. Bonds: Criminal record. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Lidda Shadowquick, Female Halfling Ranger 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs

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