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Advanced [show]


Meena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She has always had a great fascination with Elven culture. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Marshal father left her crippled. During her travels, Meena and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Meena discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Meena fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Meena Raulnor, Female Gnome Commoner 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Keyleth Raethran, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her hair is brown and very short. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Keyleth grew up listening to her father's many stories. She has had some formal painting training, and achieved minor success. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is terrified, and will act out of fear; and obtaining odd cultural elven artifacts is her passion

Ideals: Artistic. Flaws: Insane, Secretive, Fearful. Bonds: Adventurer. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Keyleth Raethran, Female Elf Ranger 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, brown, dusty cloak. He has done his best to style his golden hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his father. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature, Rich. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Gilbert Livingstone, Male Human Wizard 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)17 (+3) 11 (+0)11 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Druidic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 700 sp.


Social Check DCs


Kilia Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Shoemaker. Her silver hair is drawn into a tight pony tail with a card scrunchie. She is very pretty but has cold, dead eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to make almost anything out of random pieces of junk.

History: She comes from a rich western family. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now mingles about in high society.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Attractive, Rich. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kilia Bloodkith, Female Dwarf Monk 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 19 (+4)8 (-1) 8 (-1)8 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp. Citrine (20 gp).


Social Check DCs


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has a golden handlebar mustache and slicked back golden hair. His fierce green eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast plains. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Nature, Criminal record. Occupation: Marshal

Voice: French accent

Attributes [hide]

Immeral Hanali, Male Elf Barbarian 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10 pp. 1 Crowbar. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs

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