Mardred Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'10" and is renowned for her bright brown dresses and hats. Her auburn hair is lengthy and is close to two feet long. Her blue eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Sailor, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mardred took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She was granted martial powers by her dying sister.
Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Nature, Enemies. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 360 gp.
Ar-Kaius Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His long brown hair reaches down to his waist. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Ar-Kaius was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Shipwright has made it difficult for him to sleep.
Motivation: Find a way to reverse the transformation of his sister; and seeks redemption
Ideals: Persistence. Flaws: Insomniac. Bonds: Criminal record, Job, Family. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
Possessions: 130 pp. Jade (100 gp).
Beleth Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has styled her red hair well, parting it to the left. Her fierce black eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.
History: Beleth lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels the way she acts is they only way to get by in the world; and to unite with her sister
Ideals: Persistence, Impeccable. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shautha Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who tends to wear a large white jacket, she is not a threatening figure. She keeps her long black hair kept up in a rat tail. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her sister before her, after school she went straight into learning to become a Sculptor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Gifted. Flaws: Addict. Bonds: Family, Job, Enemies. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp.
Bertram Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered club and tarnished hammer as well. His head has been shaved. His brown eyes peer out from beneath his top red hat.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of brigands once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in hammer use. He now spends his time doing works of charity.
Motivation: He wants revenge against brigands.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp.
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