Shump Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His black hair is lengthy. His eyes are green and catlike.
Personality: A skeptical and narcissistic man, Shump's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Half-Orc Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and doesn't want to be a glassblower and was forced into it by his family
Ideals: Impeccable. Bonds: Attractive, Family, Military, Adventurer, Job. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 900 sp. 1 Superior lock.
Helja Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She carries a battered bastard sword and tarnished longbow as well. She wears her chestnut hair up. Her eyes are amber.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where she often wandered off to fish. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Fighting. Flaws: Cynical, Hedonist, Mundane. Bonds: Nature. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp.
Korinn Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fine chain shirt which she covers with green colored cloaks and clothing. She sports a flattop crest cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Korinn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. As long as the job gets done she does not care how it got done.
History: She was born in the north. Her childhood dream was to be a Merchant, but she was a colossal failure. She inherited the family business which she has now maintained for 7 years.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and she is not mentally stable, and does not behave rationally
Ideals: Artistic, Professionalism. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 100 gp.
Mormo Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears green leather gloves, a green jacket, and tight pants. His hair is brown, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. Mormo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp.
Tiaathque Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she typically wears blue cloth garments or leather armor. She wears her blonde hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. She has all her life been fascinated with writing.
History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and she wants to meet her childhood hero
Ideals: Opinionated, Artistic, Logical. Flaws: Addict. Bonds: Immigrant. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp. Red spinel (120 gp). Coral (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
