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Advanced [show]


Eleanor Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When she's not drinking or sleeping the drinks off, she's doing music.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Artistic, Fighting. Bonds: Attractive, Criminal record, Poor. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Eleanor Durkin, Female Half-Elf Rogue 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp. Brown-green garnet (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Arannis Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large auburn tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. When Arannis reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Military. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Arannis Klein, Male Half-Elf Adept 2
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 190 gp.


Social Check DCs


Aust Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern man is dressed in earthy colors with a tan and black handkerchief worn on his left side. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has amber eyes and a tan hat with a black feather.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Navigator soon after.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Job, Nature, Rich. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Aust Ofandrus, Male Elf Paladin 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)15 (+2) 10 (+0)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Tordek Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a grey and black robe with the hood down. He is an epitome of beauty. He wears his golden hair up. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Farmer in town.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Farmer.

Motivation: To be a Locksmith again; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Tordek Hammerstone, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Darrow Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. He has amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Born in the north to a Fortune-teller, Darrow learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Athletic, Gifted. Bonds: Attractive, Slave, Job. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Darrow Fatrabbit, Male Halfling Commoner 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs

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