Roger Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a violet collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is smooth and relatively long. His eyes are blue and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Military, Family. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Delg Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a broad hat to hide his balding. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Nature. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp.
Xanaphia Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue tunic with green highlights, and long blue pants that bunch up around her shoes, and she perpetually has her flail ready. She sports brown long hair. Her eyes are violet and beady.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments
History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xanaphia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Werydd Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her ceremonial dagger always slung over her shoulder, and she perpetually has her ceremonial dagger ready. Her hair is golden and curly. Her violet eyes are passionate and lively.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Werydd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's looking for her big break.
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Foxilon Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a fine chain shirt which he covers with white colored cloaks and clothing, and his gloved hand is found clutching a falchion. He wears his blonde hair down. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Architect. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Opinionated. Bonds: Attractive, Rich, Job, Guardian. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 4000 cp.
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