Azza Merit, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of death around her neck, and a sickle on her belt. Her chestnut hair is lengthy. Her face is scarred and worn.
Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She got into the Gardener business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Azza's homeland. Azza decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.
Motivation: Wants to open a new tavern; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Slave. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 gp. Red-brown spinel (80 gp).
Quillathe Berevan, Female Elf [Permalink]
Personal [hide]
Description: She wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She has a moderate pudge and is not very fit. She keeps her long silver hair kept up in a rat tail. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Racist. Bonds: Rich. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (300 gp). Solid gold idol (200 gp).
Audhild Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is knotted and matted. Her eyes are gray and she is always smoking a pipe.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a orcs raid, leaving Audhild alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Audhild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly. Bonds: Rich, Immigrant, Religious, Enemies. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 pp. White pearl (130 gp). Black opal (500 gp). Red-brown spinel (130 gp). 1 Everburning torch.
Markosian Severity, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. Her brown hair has been sun bleached extensively. Her eyes are black and she is always smoking a pipe.
Personality: She exudes charisma. She is a tour de force of persuasion. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north to a Stableman, Markosian learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Markosian was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To reunite with her old friends; and balancing her hectic life and new stableman responsibilities is difficult
Bonds: Attractive, Enemies, Job, Military, Adventurer. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Solid gold idol (900 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Dentratha Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her brass crest is braided into rings. Her red eyes dart from person to person.
Personality: Dentratha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Dentratha hails from a village terrorized by giants. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Artistic, Fighting. Bonds: Adventurer, Enemies. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!