Diesa Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and carries spears. She has wavy chestnut hair. Her brown eyes dart from person to person.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Diesa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Fighting, Gifted. Bonds: Military, Religious, Adventurer. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Heavy steel shield.
Three Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His brown fur is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Baern Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp.
Pennie Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears rags and sports a simple walking cane. She is tall, broad shouldered and powerfully built. She is bald on top and has large white tufts of hair around her ears. She tend to wears goggles to shield her eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. Red spinel (40 gp).
Traulam Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is well dressed, constantly wearing a blue suit, white shirt, and pastel tie. Her chestnut hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She feeds upon the attention of others.
History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted psionic powers by her dying sister.
Motivation: She'd like to take her coworkers down a peg; and dragonborn compassion
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Job. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!