Hadarai Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears yellow trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He wears his white hair up. He has brown eyes and a yellow hat with a blue feather.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Hadarai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has achieved small success as a Marshal.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Five Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is dressed in an above average manner. She keeps her long yellow fur kept up in a rat tail. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Disciplined, Joker, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Menny Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears blue trousers with brown and blue striped suspenders. She wears various colorful collared shirts. Her golden hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Menny was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Fax Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green painted combat armor at almost all times. His bronze crest is smooth and relatively long. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. Fax was born on a far southern plains where he grew up under the tutelage of his father, an expert Dyer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job; and he wants revenge against goblins
Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp. Eye agate (5 gp). 1 Average lock.
Hupe Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this northern man is well dressed, constantly wearing a red suit, green shirt, and pastel tie. His chestnut hair is knotted and matted. His green eyes dart from person to person.
Personality: Calm and collected, he is a well trained Glassblower. He does not trust anyone and sleeps with one eye open.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He worked as a nervous Glassblower and found it very stressful. He has achieved small success as a Glassblower.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Religious, Enemies. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
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