Grigi Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a white vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her white boots flare out at the collars. Her blonde hair is slicked back into a classic pompadour. Her hazel eyes are slightly larger than normal.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has had some formal poetry training, and achieved minor success. Since then, she has sought to make the best of life.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Disease, Insomniac. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
Loopmottin Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her hair is brown and curly. Her face is covered beneath a completely black helmet.
Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Hedonist, Impulsive. Bonds: Poor. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 sp. Deep blue spinel (1100 gp). Azurite (8 gp). Rock crystal (80 gp). 1 Minor magic item.
Marastyr Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. She wears her hair in dreadlocks. Her gray unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.
History: She was born a particularly ugly child, much to the horror of her parents. Marastyr was born on a far western island where she grew up under the tutelage of her mother, an expert Herbalist. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and further expansion of business
Ideals: Philantrophist, Pacifist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp.
Serpent Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her beige fur is kept up in a ponytail inside a deerstalker hat. Her hazel eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: When she was but 4 years old her parents immigrated from the west. Serpent was born on a far western mountains where she grew up under the tutelage of her father, an expert Bounty Hunter. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found
Flaws: Terse, Shy. Bonds: Immigrant, Job, Family. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 350 gp.
Kali Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white hair down. Her eyes are likewise red.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Assassin, Kali learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She tends to her Assassin job now, and dutifully fulfills any obligations she has.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 500 sp. 1 Half-Plate.
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