Soveliss Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He wears his auburn hair down. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Seamstress, his father struggled to pay the bills. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is content; and to end his boredom
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Enemies. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Art Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with red stripes complete with hood. His cinnamon fur is lengthy and is close to two feet long. His hazel eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Adventurer, Family. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Banded agate (10 gp). Iolite (30 gp).
Windy Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Windy was born in the north. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many brigands want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Persistence, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
Fivin Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear violet pants and tee shirts. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.
Personality: Aggressive, abrasive, and angry, Fivin embodies much of what other species detest in the Half-Elves. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and regain custody of his daughter
Ideals: Joker, Persistence. Flaws: Antagonistic, Ugly. Bonds: Family. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. Solid gold idol (200 gp).
Dee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and muscular, this southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is still thick. Her blue eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Dee was born on a far southern plains where she grew up under the tutelage of her father, an expert Beggar. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
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