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NPC Generator

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Advanced [show]


Dazzazn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of warhammers on his belt, each one with a ruby on the hilt. His crest is copper, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of giants once and for all.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A deep hatred of giants; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Religious, Enemies, Rich. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Dazzazn Hshhsstoroth, Male Dragonborn Warlock 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)19 (+4)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 8000 cp. 1 Banded mail.


Social Check DCs


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and chestnut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Howard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south, but his parents moved at a very young age to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and he loathes his own lifestyle

Flaws: Racist, Depressed. Bonds: Attractive, Military, Immigrant, Mentor. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Howard High-hill, Male Halfling Ranger 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Ahrim Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His silver hair is lengthy and is close to two feet long. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Ahrim Nowhere, Male Tiefling Expert 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Blue quartz (11 gp).


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Ploughman. His auburn hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: To end his boredom; and he is greedy

Flaws: Insomniac, Antagonistic, Mundane. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Crampernap Bafflestone, Male Gnome Druid 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. Malachite (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Rose Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and is generally shirtless and showing off her tattooed chest. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She has several tiny opal earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Rose lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise her children well.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Rich, Family, Immigrant. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Rose Thorngage, Female Halfling Fighter 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 8 (-1)10 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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