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NPC Generator

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Advanced [show]


Alex Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of luck around his neck, and a scimitar on his belt. His hair is brown and curly. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, In love. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Alex Wade, Male Human Adept 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp.


Social Check DCs


Jasmine Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and very much looks the part of a Merchant. She wears her silver hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and money/treasure

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Jasmine Bigheart, Female Halfling Wizard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 8 (-1)18 (+4)
Skills Animal Handling +1, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Blue quartz (14 gp).


Social Check DCs


Yebe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her red hair is cut jaggedly and amateurishly. She has several tiny jet earrings on each ear.

Personality: Yebe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Artistic, Philantrophist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Yebe Musgraben, Female Gnome Warlock 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 30 gp. 2 Smokesticks.


Social Check DCs


Glûk Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white tunic with blue highlights, and long white pants that bunch up around his shoes. His hair is brown and very short. He has brown eyes.

Personality: Aggressive, abrasive, and angry, Glûk embodies much of what other species detest in the Half-Orcs. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, Addict. Bonds: Slave, Nature, Criminal record. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Glûk Lincoln, Male Half-Orc Monk 2
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. 3 Alchemist’s fire.


Social Check DCs


Heian Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is braided into rings. He has several tiny emerald earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Persistence. Flaws: Selfish. Bonds: Rich, Adventurer, Family. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Heian Erenaeth, Male Elf Cleric 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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