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NPC Generator

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Advanced [show]


Lidda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. She wears her chestnut hair up. Her amber eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her sister before her, after school she went straight into learning to become a Sellsword. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Wants to open a new tavern; and many orcs want her driven away

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Job, Enemies. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Lidda Tealeaf, Female Halfling Fighter 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Adrik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Adrik Brazzik, Male Dwarf Druid 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. Pink pearl (70 gp).


Social Check DCs


Patrick Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting yellow shirt and pants. He sports a long auburn beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Philantrophist, Gifted. Bonds: Slave, Enemies, Criminal record. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Patrick Woods, Male Half-Elf Warrior 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Jasper (40 gp). Malachite (6 gp). Golden yellow topaz (700 gp). Brown-green garnet (40 gp).


Social Check DCs


Drifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a pastel tunic with green highlights, and long black pants that bunch up around her shoes. Her orange fur has been sun bleached extensively. She has a dull look in her hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help

Ideals: Persistence. Flaws: Fearful. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Drifting In the Wind, Female Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 3000 cp.


Social Check DCs


Arumawann Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy auburn hair. He wears an eyepatch.

Personality: Arumawann wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Arumawann Gimlen, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Undercommon, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 34000 sp. Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs

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