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Advanced [show]


Morkral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with violet socks and a vest with buckled shoes, and he perpetually has his halberd ready. His hair is short and brown. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: He was raised in a mountains tribe. His necromantic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Optimist, Gifted. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Morkral Graybeard, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gardain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Adventurer uniform. He carries a battered axe and tarnished scimitar as well. He has wavy black hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gardain was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Passionate. Flaws: Hedonist. Bonds: Job, Family. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Gardain Trueanvil, Male Dwarf Adept 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 3000 cp. 1 Simple lock.


Social Check DCs


Ghesh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely black suit with tan socks and a vest with buckled shoes. His crest, while still mostly green, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Greedy, Mundane. Bonds: Religious, Family. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Ghesh Qyxpahrgh, Male Dragonborn Ranger 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Silaqui Hanali, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is red. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: A powerful wizard made her what she is. Silaqui liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Bonds: Adventurer, Enemies, Family, Mentor, Nature. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Silaqui Hanali, Female Elf Aristocrat 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Eridred Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. With bright black hair. Her hazel unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Poor, Job. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Eridred Orcfoe, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 150 gp. Red garnet (90 gp). 1 Banded mail.


Social Check DCs

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