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NPC Generator

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Advanced [show]


Sheggen Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is dressed in a clean white cloak covering his clean studded leather. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Layabout. He enjoys reading and quiet.

History: The child of western immigrants he idolized his father. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Logical, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Sheggen Middleton, Male Half-Orc Aristocrat 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)15 (+2) 15 (+2)6 (-2)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Darkwood Buckler.


Social Check DCs


Diggory Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light yellow in addition to tight pants. His long auburn hair reaches down to his waist. His eyes are a pleasant blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Herbalist, who enjoyed hunting, Diggory was taken on many hunting expeditions. His father was a soldier and died while he was still young. Diggory was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Immigrant, Attractive, Nature, Military, In love. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Diggory Evans, Male Half-Elf Cleric 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Qemuel Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. His white hair is singed and shortened. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his father. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by orcs. Qemuel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Flaws: Ugly. Bonds: Family, Adventurer, Immigrant, Enemies. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Qemuel Haunted, Male Tiefling Wizard 2
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Iolite (30 gp). Alexandrite (500 gp). Carnelian (30 gp). 1 Half-Plate.


Social Check DCs


Medrash Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Adventurer, Immigrant. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Medrash Pfaphnyrennish, Male Dragonborn Wizard 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Therlin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, she is an attractive figure. She is wearing colorful clothing, dressed as a Banker. With bright brown hair. Her eyes are likewise green.

Personality: She has always had a great fascination with Dragonborn culture. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Banker business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Banker. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise her children well; and she would like to get married and retire

Flaws: Racist, Forgetful. Bonds: Attractive, Job, Has a crush, Family. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Therlin Aranore, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs

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