Rolf Remington, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Doctor uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He has gleaming, smiling violet eyes.
Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the west his family was never financially stable. His childhood dream was to be a Assassin, but he was a colossal failure. He became a Doctor soon after.
Motivation: To be a Assassin again.
Flaws: Ugly, Antagonistic. Bonds: Job, In love, Poor. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp. 1 Banded mail.
Dalgal Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown Stetson hat and brown clothes. He carries a battered glaive and tarnished mace as well. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Cloak Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a small hat to hide her balding. Her eyes are yellow.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Cloak lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To reunite with her absent mother; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 2000 cp.
Lilli Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan armored body suit, with a simple grey line shooting up and back down. Her silver hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 12 years.
Motivation: She is compelled to act according to her religious beliefs; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Purson Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is greasy and uncared for. This gold eyed northerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Purson was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Fletcher job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 5000 cp. Red-brown spinel (80 gp). Azurite (13 gp).
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