Hecat Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her brown hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Hecat will drive conversation. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Hecat was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Expand her business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Extrovert, Justice. Bonds: Poor, Criminal record, Job, In love. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Arnold Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. He wears his chestnut hair up in a very large beehive style do. His amber eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Arnold's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Vassago Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and black eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has all his life been fascinated with painting.
History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp.
Carlin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her chestnut hair is cut short. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Carlin isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Carlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Carlin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Criminal record. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 cp. Azurite (7 gp). Deep green spinel (50 gp). 1 Banded mail.
Justin Blakely, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His black hair is singed and shortened. His brown eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
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